Editorial: eGames and adaptive eLearning
نویسندگان
چکیده
منابع مشابه
eGames and adaptive eLearning: A practical approach
The aim of this symposium of Simulation & Gaming is to address practical approaches and experiences in the development and application of educational electronic games and gamelike simulations (eGames) in adaptive eLearning and bLearning (blended learning) processes. eGames seem to capture the attention of students far more effectively than any other form of educational content. However, their e...
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One important aim of LeGE-WG is the integration of new eLearning methodologies into Learning Grid technology. A central issue in these new eLearning methodologies is the concept of individualised and personalised learning to be realised by adaptive tutoring systems. The adaptivity of such systems goes far beyond adapting to the users’ preferences with respect to the user interface; in cooperati...
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ژورنال
عنوان ژورنال: Simulation & Gaming
سال: 2007
ISSN: 1046-8781,1552-826X
DOI: 10.1177/1046878108323657